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Nice, thank you @thibault
Also it will be nice if a one can resolve all of his previously analysed games' mistakes & Blunders in one place.
Thanx again
And @thibault also I have a suggestion in the tagging of puzzles to make it more precise.
As the puzzle is tagged by different kinds of tactical motifs such as Deflection & fork etc, this doesn't reflect the move order which is tagged and executed to solve the puzzle.
I think the puzzle is just a winning or a forced variation.
So I think further classification such as idea behind the first move,back up idea can manage all tagging motifs into their right order...
Thank you very much.

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